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Aurification [Onslaught]
Description
Aurification [Onslaught]Set: Onslaught Type: Enchantment Rarity: Rare Cost: {2}{W}{W} Whenever a creature deals damage to you, put a gold counter on it. Each creature with a gold counter on it is a Wall in addition to its other creature types and has defender. (Those creatures can't attack.) When Aurification leaves the battlefield, remove all gold counters from all creatures.
An opponent separates those cards into two piles
Set: Judgment Type: Enchantment Rarity: Rare Cost: {2}{G}{G} At the beginning of your upkeep
Set: Alpha Edition Type: Enchantment — Aura Rarity: Uncommon Cost: {B} Enchant land
Prevent all combat damage that would be dealt to equipped creature
Exile Living Wish
Be it ever so crumbled
Set: Battlebond Type: Land Rarity: Rare Spire Garden enters the battlefield tapped unless you have two or more opponents
some wizards are finding that they have a little too much spell left at the end of their mana
"The scythe of time or my blade at your throat—the choice is yours
the town of Reito still grieved
you may pay {0} rather than pay the mana cost for a spell you cast with mana value X or less
Set: Dragons of Tarkir Prerelease Promos Type: Legendary Creature — Zombie Naga Rarity: Rare Cost: {3}{B}{B} Deathtouch
Shipping Estimate
USA
- USA
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- USA
- CAN
Ships within 48 hours · Estimated delivery Jul 15 - Jul 20
Exchange/Return Notes
- We offer a 30-day return/exchange service after receiving.
- Final sale items are not eligible for returns or exchanges.
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